Introduction to Game Programming using Processing
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Raamatu andmed
| Autor | Daniel Cermak-Sassenrath |
|---|---|
| Kirjastus | Taylor & Francis Ltd |
| Ilmumisaasta | 2024 m. |
| Keel | inglise |
| Lehekülgi | 326 psl. |
| Köide | Kõvakaaneline |
| ISBN | 9781032386225 |
Raamatust
This is an introductory textbook focusing on games (specifically interaction and graphics) as a pathway into programming. It empowers its readers to do basic programming, prototyping, creating games and other highly interactive applications, all from scratch and without any prior programming knowledge.
