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Procedural Content Generation via Machine Learning

Matthew Guzdial

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Autorius Matthew Guzdial
Kalba Anglų k.
Leidimo metai 2025 m.
Puslapių skč. 295 psl.
Viršelis Kietas viršelis
ISBN 9783031847554
Leidimas Second Edition 2025

Procedural Content Generation via Machine Learning

This second edition updates and expands upon the first beginner-focused guide to Procedural Content Generation via Machine Learning (PCGML), which is the use of computers to generate new types of content for video games (game levels, quests, characters, etc.) by learning from existing content.

Book cover of: Procedural Content Generation via Machine Learning. By: Matthew Guzdial

Procedural Content Generation via Mac...

Tavaline hind €41,69
Müügihind €41,69 Tavaline hind €43,74