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Game Audio Programming 3: Principles and Practices
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This volume contains 17 chapters from some of the top game audio programmers in the industry, and dives into subjects that apply to diverse game genres and from low-level topics such as thread-safe command buffers to high-level topics such as object management, music systems, and audio tools.
| Автор | Guy Somberg |
|---|---|
| Издательство | Taylor & Francis Ltd |
| Издано | 2023 m. |
| Язык | английский |
| Страницы | 338 psl. |
| Формат | Твердая обложка |
| ISBN | 9781032362397 |