Videogames, Libraries, and the Feedback Loop
Discover the innovative world of youth videogaming in public libraries with Videogames, Libraries, and the Feedback Loop by Sandra Schamroth Abrams. Published by Emerald Publishing Limited in 2021, this insightful hardback spans 152 pages and offers a fresh perspective on how videogames can enhance learning experiences for young patrons.
Abrams and her co-author delve into research-based insights that highlight feedback mechanisms essential for fostering meaningful learning. This book empowers librarians and educators to reimagine their programming, integrating youth videogame play in ways that engage and inspire. Whether you're a librarian, educator, or simply passionate about the intersection of gaming and education, this book is a must-read for understanding the transformative potential of videogames in library settings.